Managing Behaviour (Module 15)

Behaviour is learned, it is not innate.  Positive behaviour needs to be planned for, modelled, taught and acknowledged; it does not happen by accident.

Children will test the boundaries – this is healthy.  Setting standards is always negotiated

On this page is a summary of hints and tips.

You can read more about the causes of bad behaviour, how to promote good behaviour, Responding to bad behaviour, Responding to arguments or disputes between young people by following the links
You can find more on TSA website

Hints and Tips

Leaders need to

  • Explicitly and actively address behaviour
  • Enable children to develop good behaviour
  • Lead by example

One useful principle is ‘Two stars and a wish’ – if you want to address something that is not good, think of and tell the children two good things first


  • Engage the children as soon as they arrive. Have an activity or game that they can join at any time ready.
  • Start on time with an opening ceremony: Hello for beavers, Grand Howl & Flag for Cubs, Flag for Scouts. Leaders need to be quiet and still too! Remind children of expected behaviour. Check their ‘personal space’.
  • Explain how you will call for silence: e.g. Leader’s hand in the air, Call out 5, 4, 3, 2, 1 becoming quieter with each number. Children should join in and be quiet.
  • When talking to the section, look for and address any child not listening but use gentle language
  • Finish with a closing ceremony. Quiet behaviour expected here.
  • Allocate a number of children to a leader who monitors the behaviour


  • Explain clearly. Break into manageable chunks. Have materials ready
  • Check understanding: use thumbs up (I understand), down (I don’t understand) horizontal (not sure)

Behaviour between children.

  • Safety & Safeguarding aspects come into play. Take action immediately in the case of physical abuse. Refer to Promise & Law when talking to offender.

Rewards and Sanctions

  • Card system: Green for positive behaviour, Amber (Yellow) for warning (Time out?) , Red (Immediate action)
  • Award e.g. ‘Beaver of the week’ or ‘Cub of the term’